“Tenchu 2: Birth of the Assassins” is a prequel to the first game. The running theme here is betrayal. “Tenchu 2” stars Rikimaru and Ayame from the first game as well as a new edition, Tatsumaru. Together, the three of you must aide your country and help defeat a rival ninja army. Play as all three of the ninja characters and see how each individual story falls into the grand scheme of things.
“Tenchu 2: Birth of the Assassins” was released in 2000 and the graphics aren’t utterly horrible, they’re just appropriate for the time period it was released in. Visually speaking, the game spans across many different kinds of environments from huge ships in the sea, docks, castles, forests with many cliff-sides, villages, islands, mountains, and caverns to name some. Even weather conditions come into play on some of these levels like rainstorms; and in one level, you have to fight your way through a castle that is going up in flames.
If anything, the gameplay of “Tenchu 2: Birth of the Assassins” simply amplifies that of the original game. All the basic elements have been kept intact, from the stealth abilities, sword fighting action, huge open levels, a variety of ways to kill enemies, cool bosses to fight, and an expansive inventory of ninja items and weaponry. Also, as I mentioned earlier, the levels in this game help make this very fun to play through, I can’t stress this enough. In “Tenchu 2: Birth of the Assassins”, you play as three characters: Rikimaru, Ayame, and Tatsumaru. Each character’s story somehow ties into the game’s main story.
The control mechanics in “Tenchu 2: Birth of the Assassins” pretty much stick close to the configurations that were found in the first game. It’s all very simple and everything responds as expected. One nice touch I liked was the realistic weight of controlling each of the three characters. Ayame is the lightest, of course, and Tatsumaru is the one with the most muscle so he’s going to be a tad bit more slower than Rikimaru and Ayame. Rikimaru, on the other hand, is more like a middle ground between the other two.
In conclusion, “Tenchu 2: Birth of the Assassins” is a well-rounded sequel. You may find that it puts more emphasis on its story than all of the other elements put together, which is not a bad thing. So don’t worry if the game’s graphics look rather dated a little, of course they will, this game came out in 2000, why wouldn’t they? Bottom line, you will find yourself more enthralled by the game’s cool story and its massive scope.