Don’t get me wrong, I’m a fan of both Halo: Reach and Black Ops, but while I’m playing either game I can’t help but wonder what each game would be like if they swapped features. Following are five Halo: Reach features that would rock in Black Ops.
In my humble opinion Blacks Ops has better maps than Halo: Reach, but Reach still manages to have the upper hand due to one of its secret weapons: Forge. In Halo: Reach users can create their own custom war zones and battle fields using objects and can share them with the entire Halo community, whereas Black Ops just has us waiting on pens and needles for new map packs. I understand that creating a “Forge-like” system in Call of Duty: Black Ops would be extremely difficult, but it’d rock if you could create your own maps in Call of Duty.
Gamers love bragging and boasting about their “frag stories” and in Halo: Reach, Bungie has provided the ultimate bragging platform: Bungie.net. On Bungie.net Halo: Reach fans can view their entire gaming history, keep track of all their accomplishments and achievements, compare themselves against other gamers, and more – and they are also able to gloat by posting their wins on Facebook and other online forums. Call of Duty: Black Ops stepped their game up in the stats department [when compared to other Call of Duty games] but it still lacks an online platform. I don’t want to be forced to turn on my console and boot up Black Ops just to check my in-game stats.
In-Game Armor Customization
I’m a bit bummed out that Halo: Reach’s entire “credits” currency system is based around aesthetic features like armor customization and provides no other in-game perks [pun intended] like Call of Duty: Black Ops, but I do like the fact that I’m able to switch up my in-game characters gear in Halo: Reach. I know that the characters in CoD: Black Ops don’t have armor per-se but having the ability to kick ass and look kick-ass at the same time would be awesome in Black Ops.
I’ll be the first to admit, the in-game partying system in Call of Duty: Black Ops is way better than World at War 2, but both games partying systems pale in comparison to Halo: Reach’s Active Playlists. Halo: Reach’s Active Playlists serves to make sure that you’re always able to keep up with your friend’s list by showing you a live summary of your friend’s in-game status, it allows you to join friends after they’re done with their current game, and doesn’t have the glitchy friend kicking system of Call of Duty games.
I know that I’ll probably get flamed up the “wahoo” for mentioning vehicles in a First Person Shooter article, but having the ability to use vehicles in Halo: Reach adds another dimension to its online multiplayer gameplay. There are lots of vehicles that are used in war so it wouldn’t be too out of place in CoD and having vehicles in Black Ops would rock even more than it did in any Halo installment.
For more, read Feature this content5 Multiplayer Features I Wish Halo: Reach Would Steal from COD: Black Ops, Feature this content5 Reasons Halo: Reach is the Most Addictive Halo Game Ever , and Feature this content5 Tips to Earn Credits in Halo: Reach like a Pro
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