The God of War type of game has become a huge genre that is very popular amongst modern gamers – while there are a lot of puzzles in these games, generally they are action games that throw a lot of enemies at you, and give you ‘combos’ and abilities to try and defeat them. They are a sort of cross between a platform game and a first person perspective shooter, and often are intense and fun. Darksiders is one of the latest games to adapt this format, bringing a fairly unique storyline forward, and trying to bring us the best ‘bits’ from previous games in the Genre.
However, Darksiders doesn’t offer anything new; Darksiders takes a little from many genres of games and melds them into a boiling pot to create an action romp that has little imagination and originality. Having said that, it is intensely fun and exciting to play and anyone who loves a God of War type game is going to love Darksiders. This seems like an oxi-moron, but somehow even though you’ve ‘seen it all before’, the game works well at times, and while it’s not the greatest game out there, it certainly is worth spending some time on.
What you end up is an intensely familiar game, that provides quite a few format changes as you go along, but with its length and pace, it is surprisingly satisfying and fun. It’s almost as if the makers were trying to pay homage to the designers that went before by plying you with familiar parts from other games and melding them together!
You play War (a horseman of the apocalypse) and have been duped into starting Armageddon before its time creating a confrontation between Heaven and Hell – as you can imagine this creates havoc! As War, you set out on a quest for vengeance about a century after humanity was extinguished.
The initial game play is somewhat a traditional find the special item in a dungeon type game – oh and of course you have to solve puzzles, kill bad guys and get through the end of level (dungeon) bad guy to progress to the next dungeon. The combination of game styles that crosses many great titles like God of War and Zelda is intriguing, but at times it seems a little redundant, especially with the repetitive nature of the game. Don’t get me wrong – you will find yourself trying your best to get to the next dungeon, and it is strangely addictive – but it’s the same old – hack, slash, heal, kill, main – find item – kill – that makes it just a repetitive game!
Occasionally you enter mini-games that test different skills – such as a ‘shooter’ type game, and some arena challenges – and this does help to break the monotony of the ‘dungeon’ cycle – but there seems to be a lack of continuity and no real logic as to why these segments are included.
Hardened gamers will not really find this game challenging, especially if they are God of War experts – while the graphics and sound are very good, the mechanics are staid and really don’t expand upon this type of game, essentially relying on past ‘greats’ to ensure that people like the game.
There is no ‘outside the box’ experience to make this different to all the other derivations of the same theme, and no WOW moments that make you really happy that you played the game for the 20+ hours of game play.
There are a few nice touches such as some unique weapons, but these are not essential to complete the game and in a way are redundant.
Overall while the presentation perhaps lacks depth, the game is well made. It has very atmospheric graphics, and some of the settings are particularly excellent ; the animation is pretty decent mostly and you don’t notice many glitches.
The voice acting is professional, but as the storyline is not too detailed, it becomes redundant. The special effects are pretty standard, as you would expect.
The game play isn’t that involved – and most players will finish the game easily – it’s easy to play though and this is a plus for casual gamers trying out the format for the first time. While there is a lot of variety with items etc, there really isn’t that much need for the specialization of items, so this part is a little redundant.
Personally I feel this is a great game for people wanting a nice introduction to the God of War type of game; the game length of about 20 hours for average players probably make it worth the $15 you can get it for.