Let’s face it, both Halo: Reach and Call of Duty: Black Ops are great games, but as a fan of both, I’d like to see the following five Black Ops features in Halo: Reach, or the next rumored Halo game.
The dawn of Halo: Reach brought an end to my all-time favorite Halo weapon, the Battle Rifle (BR) assault rifle. In Halo: Reach there’s only one assault rifle to choose from and that’s the reticle bloom plagued (and nerfed) Designated Marksman (DMR). Call of Duty: Black Ops provides a wide assortment of different weapons, without any Covenant weapon BS, and offers 10 different assault rifles for your fragging pleasure and playing styles.
Bungie did well by trying to give us loyal fans some sort of classes-like feature in Halo: Reach by providing loadouts, but it still lacks one thing that Black Ops provides – customization. I’m glad that Halo started offering classes, but we need more than premade classes e.g. jetpacks with a DMR and pistol equipped. Providing customization would make Halo: Reach all the better to play and allow players to switch up their gameplay depending on the gametype and playing style needed.
Credits That Do More Than Make a Fashion Statement
When the Halo community got word of the new Credits system to be introduced in Halo: Reach, the community went bonkers. Wild rumors of what the new Credits in Halo: Reach would buy started to surface before Reach’s release – but after Halo: Reach hit the gaming shelves, fans were bummed to find out that Credits only allowed for armor customization. It would be awesome if Credits in Halo:Reach could be more like the points in Call of Duty: Black Ops in that it bought new weapons, Perks, emblems and more.
It’s always awesome to pull off a multi-kill combo no matter what FPS game you’re playing, but CoD: Black Ops takes that awesome feeling and stretches it to the maximum by allowing players to earn Killstreak bonuses that can be used to gain an in game advantage. Imagine being able to pilot a Corvette and slay enemies as a killstreak or receiving care packages filled with goodies to slay with in Halo: Reach.
To be fair, Halo: Reach features Forge 2.0 and has way more maps than Black Ops will likely ever have, but more than half of those maps are Forge World variants or old-school Halo remakes. While Call of Duty: Black Ops can’t boast the same amount of maps as Halo: Reach, it makes up in quality what it can’t in quantity. Maps on Black Ops are more realistic, don’t seem rushed, and aren’t as monotonous as Halo: Reach maps.
For more, read Feature this contentThe Halo: Reach DMR is Not an Upgrade – It’s a Nerf , Feature this content5 Reasons Halo: Reach is the Most Addictive Halo Game Ever , and Feature this contentThe Five Most Laughably Overrated Features in Halo: Reach
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