In the FPS gaming world it’s often said that Halo is too noob friendly and that Call of Duty is for the more hardcore FPS enthusiasts, but CoD doesn’t exactly have a clean slate. Following are 5 Black Ops features that make CoD as noob friendly as Halo: Reach.
Halo: Reach’s Armor Lock [several seconds of invincibility] armor ability has been flamed to bits on the internet as one of the “noobiest” FPS game features of all time, and it very well may be, but Call of Duty: Black Ops has a perk that almost rivals Armor Lock; Second Chance. The Second Chance perk in Black Ops allows players to drop to the floor and fire back at their opponents with a pistol after being shot down instead of dying – thus, providing a Second Chance. Second Chance is ultra noob friendly and is there to cater to those not wise enough to be shot down in the first place.
What do you get when you combine a Radio Shack-like remote controlled car and a crap load of explosives? An all too easy to obtain killstreak known as the RCXD. Say what you will about how noob friendly Halo: Reach is, but to get a kill in Halo: Reach you actually have to be present – and there is absolutely nothing more noob friendly than remote controlling a car to get kills.
The RCXD is pretty darn noob friendly in itself, but the concept of killstreaks, though awesome, is kinda noob friendly itself. I understand the concept of rewarding players that are doing well, but if someone is already owning, why should they be rewarded in-game advantages?
Perks are similar to Halo: Reach’s armor abilities [actually it’s the other way around] and are equally as noob friendly as the ones Call of Duty loyalists flame in Halo: Reach. Sure, CoD: Black Ops perks aren’t as “over the top” as jetpacks and armor lock, but Ghost, Flak Jacket, Hardline, Steady Aim, Second Chance, and Hacker cater to noobs a little bit too much.
Friendly Fire = Off
Lots of us Call of Duty fans gravitate Call of Duty due to how realistic it is, but how realistic is it, when I shoot a teammate in the head and he/she goes unscathed. In Halo: Reach, if I go through a bad “nade”, I can mess around and betray the entire team. Having friendly fire on makes FPS gamers think before shooting and allowing Black Ops players to shoot through other players to kill opponents [while the teammate remains unharmed] is a prime example of being noob friendly.
For more, read Feature this content5 Multiplayer Features I Wish Halo: Reach Would Steal from COD: Black Ops, Feature this content5 Reasons Halo: Reach is the Most Addictive Halo Game Ever , and Feature this contentThe Five Most Laughably Overrated Features in Halo: Reach
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